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accessibilityRespondsToUserInteraction return true on Simulator but false on device
I am seeing a strange issue where NSObject accessibilityRespondsToUserInteraction returns true on Simulator but false on device. Checking the same object on simulator with Accessibility inspector I see the object traits as image so why would it return true in that case? Are there any other way to check the the item might be accessibilityRespondsToUserInteraction OR Clickable beside that property and traits? (Or is it just another bug)
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68
Jun ’25
Integrating binary inside Framework via SPM
So I will summary an issue one of our clients has asked us on GitHub: https://github.com/pendo-io/pendo-mobile-sdk/issues/233 Project that is a custom framework that uses different SPM packages (one of them is Binary package), we have our main logic inside that framework and we have different targets that use this framework, everything works on the simulator, but running the app on the actual device provokes a crash saying "Binary framework was not found". We have like 20 other SPM packages that work fine, this is the first one we have an issue with. Please note I understand that SPM will not copy paste the Binary for the magic framework as it does for the apps so I suggested to embed it manually. So my question is what the best(easy) way to do it. Please refer to the following issue for more details: https://github.com/pendo-io/pendo-mobile-sdk/issues/233
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47
Mar ’25
Running dynamically loaded js code in iOS
Hello, We're developing an SDK for iOS and need clarification on Apple's policies regarding the use of JavaScriptCore. Specifically, we want to understand if it's permissible to execute JavaScript code provided by our customers using JavaScriptCore. Our use case is as follows: Our customers will supply JavaScript code snippets, which our SDK will receive as text. The intention is to run these code snippets via JavaScriptCore to present interactive guides or dynamic content to the end-users of the app. Would executing customer-provided JavaScript code in this manner be considered a violation of Apple's App Store guidelines?
5
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342
Feb ’25
Crash objc_retain_x0
Attaching several crash traces: 2024-02-29_22-48-33.6864_-0600-3f948243e21b4c68d77a38d9cf1cecfdfe2c1565.crash 2024-03-04_15-00-02.9335_-0600-75000cd5acd63ba1434f2ffb3648b97259dddb88.crash 2024-03-05_08-55-47.2097_-0500-f682b25663107ad46f091d65f402f2be31f3f3c6.crash 2024-03-11_08-09-00.4057_-0400-e37d1a635d51afbb67ac38b42dd79c1718a408e8.crash 2024-03-15_16-20-22.6446_-0600-d4ebccf455e8305038ca564a39a5661a1dce6231.crash The final code: - (NSObject*)objectAtIndex:(NSUInteger)index { if (index < self.count) { return [self.embeddedArray objectAtIndex:index]; } else { [PNDErrorReporting reportError:PNDErrorReasonTypeSafeCollectionCrashPrevented message:@"Error msg"]; return nil; } } We subclass NSMutableArray to prevent potential crashes. but we encounter a new crash in our sdk for one of the clients. Also we noticed the stack trace skipped one of the frames (stack calls) in the crash report, in which cases the stack trace wont be identical to the actual code (beside inline)?
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1.4k
Jun ’24
NSarray crashes with different exceptions from the same place
It seems that that all the crashes are coming from the same place BUT the error is slightly different. Attaching the code that responsible for the crash: static NSString * const kDelimiter = @"#$@"; + (PNDArray *)getObjectsFromData:(NSData *)data { NSString *dataStr = [[NSString alloc] initWithData:data encoding:encoding]; dataStr = [dataStr stringByReplacingOccurrencesOfString:@"\\u0000" withString:@""]; NSArray *components = [dataStr componentsSeparatedByString:kDelimiter]; NSMutableArray *result = [NSMutableArray array]; for (NSString *jsonStr in components) { if (jsonStr != nil && jsonStr.length != 0 && ![jsonStr hasPrefix:kBatchUUID]) { [result addObject:jsonStr]; } } return [PNDArray arrayWithArray:result]; } 2024-04-16_17-15-34.1922_-0600-dfa2faecf702f23e3f6558bea986de4f62851761.crash 2024-04-24_04-56-53.4664_-0500-6b125d3d03b7e497b6be339c2abb52f29658824b.crash 2024-04-25_11-13-53.1326_-0700-bfe370be3eae8d65f465eac714905dd3d13aa665.crash 2024-05-03_11-47-36.6085_-0500-2793587e7ed1c02b0e4334bbc3aa0bd7f7a0cf3d.crash 2024-05-05_10-49-40.5969_-0700-4d86636b0877fceb8c0cdb9586ee16dfb0a9c934.crash
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1.5k
Jun ’24
Check if NSMicrophoneUsageDescription exists
In our third party SDK we would like to use microphone (as optional feature) in case the hosting app allows it. From the docs requestRecordPermission will crash if no NSMicrophoneUsageDescription exists in the hosting app info.plist. Obviously I don't want to crash the app. I would like to check if the hosting app will allow me to call requestRecordPermission before calling it? Is it possible
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786
Jun ’24
Install .app file on simulator m1
I have a general question that confusing me. I am on M1 and I can build my app on Xcode (or create an archive) for device. Looking in to derived data I can see Debug-iphones (and simulators) folders, I can get the .app and drag/drop it to the simulator. When trying to run the app the app will crash with error: EXEC 14 Binary with wrong platform I understand that it wasn't build for simulators but rather it was build for devices and there fore the crash, but when thinking about it I dont understand why? (at least theoretically it shouldn't crash as it was build for arm64 ). Inspected the binary with lipo it was build for arm64. Comparing the binaries for simulator and device (with otool) I dont see a lot of difference except the rpath. So how does IOS knows it was build for device and not simulator (wrong platform)? is there a way to add some sort of relaxation (in the end both binaries were build for arm64).
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1.7k
Mar ’24
Task <***>.<3> request https://URL is NOT allowed to set HSTS for main doc (null)
One of our client has contacted us with the following error : Task .&amp;lt;3&amp;gt; request https:URL is NOT allowed to set HSTS for main doc (null) Th request is sent from our SDK. According to the client it happens only on Vision Pro. All our requests to the server on the SDK side are https. The serve has the following header: X-Content-Type-Options X-Frame-Options Strict-Transport-Security Can somebody share some insight?
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1.7k
Feb ’24
Crash Xcode 13.4 swift::fatalError Xcodebuild
Lately we have added swift code to our SDK. (especially swiftUI library). The SDK deployment target is ios9. While importing the SDK to the hosting app with the same deployment target and building via Xcode (13.4) everything works fine. When we try to build it via xcodebuild (xcodebuild -workspace UIKitCatalog.xcworkspace -scheme UIKitCatalog -sdk "iphonesimulator") the build is done successfully but the the app is crashing on app lunch (sim and device) . Increasing the deployment target of the hosting app to iOS 13 fixes the issue (unfortunately we cant force our customers to do the same) CrashReporter Key: 74B25560-EFCE-769F-F0B4-E4DD4C6B09A4 Hardware Model: MacBookPro15,1 Process: UIKitCatalog [63980] Path: /Users/USER/Library/Developer/CoreSimulator/Devices/F044CBD3-80D6-49FB-BAC9-FA48FA3CFF7E/data/Containers/Bundle/Application/72290230-2DB3-4F75-8327-75B6E4E9947C/UIKitCatalog.app/UIKitCatalog Identifier: ba.UIKitCatalog Version: 2.0.0.23386 (23386) Code Type: X86-64 (Native) Role: Foreground Parent Process: launchd_sim [56632] Coalition: com.apple.CoreSimulator.SimDevice.F044CBD3-80D6-49FB-BAC9-FA48FA3CFF7E [10638] Responsible Process: SimulatorTrampoline [2048] Date/Time: 2022-08-29 11:59:21.3026 +0300 Launch Time: 2022-08-29 11:59:19.9381 +0300 OS Version: macOS 12.5.1 (21G83) Release Type: User Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Triggered by Thread: 0 Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x7fff7017300e __pthread_kill + 10 1 libsystem_pthread.dylib 0x7fff701cb1ff pthread_kill + 263 2 libsystem_c.dylib 0x7fff2010b6b7 abort + 130 3 libswiftCore.dylib 0x10e7c0af5 swift::fatalError(unsigned int, char const*, ...) + 149 4 libswiftCore.dylib 0x10e7b86ec checkVersion() + 44 5 dyld_sim 0x10d0689f7 invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 182 6 dyld_sim 0x10d0850f5 invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 129 7 dyld_sim 0x10d07e58c invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 555 8 dyld_sim 0x10d07d6e9 dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const + 129 9 dyld_sim 0x10d07e31f dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 179 10 dyld_sim 0x10d084b56 dyld3::MachOAnalyzer::forEachInitializerPointerSection(Diagnostics&, void (unsigned int, unsigned int, unsigned char const*, bool&) block_pointer) const + 118 11 dyld_sim 0x10d084d98 dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 386 12 dyld_sim 0x10d06892a dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 144 13 dyld_sim 0x10d068ac2 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 190 14 dyld_sim 0x10d068aa5 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 161 15 dyld_sim 0x10d068aa5 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 161 16 dyld_sim 0x10d068b60 dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const + 102 17 dyld_sim 0x10d077b5a dyld4::APIs::runAllInitializersForMain() + 222 18 dyld_sim 0x10d05b9fe dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 2528 19 dyld_sim 0x10d05be42 _dyld_sim_prepare + 379 20 dyld 0x110e6eb78 dyld4::prepareSim(dyld4::RuntimeState&, char const*) + 1265 21 dyld 0x110e6d70e dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 244 22 dyld 0x110e6d4e4 start + 388 How can we overcome this issue? What Xcode is doing under the hood that xcodebuild doesnt do? Is it possible to release an SDK which import swiftUI but will have deployment target lower than 13. (I have wrapped all the the swift code with @available() and #if canImport(SwiftUI) - less relevant as its compile time )
3
0
3.1k
Sep ’23